Vampire Abilities
Mental powers
Rolling: A vampire van "roll" an individual by rolling them, eye contact must be made and be able to be held during the initial process. Rolling temporarily puts the victim in a hypnotic state can be used for a varied of uses by the vampire. They can command a victim, reduce pain and lure them. There are some who are more resistant to a calling such as the supernatural, other vampires and Magi.
Deep Rolling: Is when a Master vampire can use rolling but can hide it from others, at any time they can recall their vicitim without ever having to re-roll them
Vampire's Bite: A vampire's bite can sometimes give some control over their victim for brief amounts of time. In many cases it is believe a vampire must also enter a person's mind during the mind for this to work but the effects are brief and do not hold much on the victim. Some vampires can control the feeling of their bite from pleasurable to even sexual in nature.
Empathic: Vampires have a sense of human emotions, they are able to sense or smell how someone is feeling. This applies to any creature that is or was humans such as humans or shifters... It is harder for them to get a sense of those of the Magi kind.. Of course sometimes helping them to identify who is not human..
Animal Call: Some vampires that are not of the Padma bloodline will find they have the ability to call certain animals as well. This also includes shifters of the same species but only if the vampire is a Master. Vampires will hold some control over the behavior over the animals to assist them when needed but with shifters there is the human side as well, it is often known that shifters will fight a call if possible or not willing to obey. If a Master vampire calls though, it is harder for the shifter to not come and obey,
Vampire Aura: Each vampire is surrounded by an Aura that can be drawn in or extended at will. It's feel will depend on the vampire's Bloodline (eg. a Belle Morte vampire will have an aura of sensuality and seduction) and the intensity the aura can be raised to depends on the vampire's age.
Extras - Master powers
Human and Animal Servants are bound to a Master vampire by a type of rare magic called Marks. A total of four specific marks are required to have a Human or Shifter bound to a vampire. This binding will allow the human or shifter to live as long as the vampire, or till the vampire dies. They also seem to not catch diseases or be poisoned. A Servant can be killed though, by bullet or blade but lesser injuries will heal. Please note that for this power an actual player is required to be the vampire's Animal- or Human Servant. We will not accept this to be NPCd.
Drain Power: A Master vampire can drain power from other vampires they have personally created. They can reduce them to a weakened state
Call of Shadows: The ability to call shadows to help to cloak themselves or an area.
Reading Minds: Some vampires have the ability to hear surface thoughts of those around them.
(Text by Lady Phoenix)